aria
League Trainers
Posts: 38
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Post by aria on Nov 11, 2019 4:44:01 GMT
Template
[div style="text-align:center;"][font face="times new roman" size="5"][b]Name's Log[/b][/font][/div] Threads [ul type="circle"] [li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul]
Relationships [ul type="circle"] [li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul]
[b]Gold Quests:[/b] [url=thread]ThreadName[/url] [url=thread]ThreadName[/url] [url=thread]ThreadName[/url] [url=thread]ThreadName[/url]
[b]Silver Quests:[/b] [url=thread]ThreadName[/url] [url=thread]ThreadName[/url] [url=thread]ThreadName[/url] [url=thread]ThreadName[/url]
Pokemon [img]PokemonPicURL[/img] [b]PokémonNameHere[/b] ♂/♀/○, [i]Tier [/i] [b]AbilityNameHere:[/b] [i]Ability Description[/i]
X HP / X Defense / X Sp. Def / 1d20 + X Speed
[b]MoveName,[/b] [i]Type/Physical OR Special[/i] (1d20 + X accuracy) XdY + Z ATK/Sp. Atk + Tier = Damage [i]Special Effects[/i]
[b]MoveName,[/b] [i]Type/Status[/i] (1d20 + X accuracy) [i]Special Effects[/i]
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aria
League Trainers
Posts: 38
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Post by aria on Nov 11, 2019 5:02:14 GMT
Jett's Log Threads Relationships - List item 1
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Gold Quests:ThreadNameThreadNameThreadNameThreadNameSilver Quests:ThreadNameThreadNameThreadNameThreadNamePokemon - TeamAnahita ♀, Tier 1Liquid Voice: All sound-based moves become Water-type.26 HP / 0 Defense / 0 Sp. Def / 1d20 -1 Speed Pound Normal/Physical (1d20 + 3 accuracy) 1d4 + 0 ATK/Sp. Atk + Tier 1 = Water Gun, Water/Special (1d20 + 3 accuracy) 1d4 + 0 ATK/Sp. Atk + Tier 1 Growl Name/Special (1d20 + 3 accuracy) Growl lowers the target's Attack by one stage. (-1)Perish Song Normal/Status Any Pokémon in play when this attack is used faints in 3 turns if they don't out switch out or can't escape. Honedge ♂ Tier 1 No Guard: Ability Description All attacks used by and targeted at this Pokémon are guaranteed to hit without fail. 24 HP / 2 Defense / -1 Sp. Def / 1d20 + -1 Speed Fury Cutter, Bug/Physical (1d20 + 2 accuracy) 1d4 + 1 ATK/Sp. Atk + Tier 1 = Damage For each successful consecutive hit doubles in power, up to a maximum power (d20) however If the move misses for any reason it's reset right back downTackle, Normal/Physical (1d20 + 3 accuracy) 1d4 + 1 ATK+ Tier 1 = Damage Special EffectsShadow Sneak, Ghost/Physical (1d20 + 3 accuracy) 1d4 + 1 ATK + Tier 1 = Damage This move has priority over normal movesDestiny Bond Ghost/StatusIf the user faints, the opponent also faints. Pikachu ♀ , Tier 1 Static: Roll 1d6 after contacting a Pokémon with this ability with a Physical move. 5 or 6 will result in paralyzed status.19 HP / -1 Defense / 0 Sp. Def / 1d20 + 2 Speed Quick Attack Normal/Physical (1d20 + 3 accuracy) 1d4 + 0 ATK + Tier 1 = Damage This move has priority over normal movesNuzzle Electric/Physical (1d20 + 3 accuracy) 1d4 + 0 ATK + Tier 1 = Damage If this move should never roll a 1 then opposing pokemon is not paralyzedThunder Shock Electric/Special (1d20 + 3 accuracy) XdY + ) 0 ATK + Tier 1 = Damage If this move should roll a 2 then pokemon is ParalyzedNasty Plot Dark/StatusGives +2 to SPK. ATKGible ♂/ Tier 1Sand Veil : +1 to Evasion Class in a sandstorm, and grants immunity to sandstorm damage.29 HP / 0 Defense / 0 Sp. Def / 1d20 + 0 Speed Fire fang Fire/Physical (1d20 + 2 accuracy) 1d6 + 1 ATK + Tier 1 = Damage 10% chance of burning the target must roll a one and 10% chance of causing the target to flinch must roll a two (if the target has not yet moved).Crunch .Dark/Physical (1d20 + 3 accuracy) 1d8 + 1 ATK + Tier 1 = Damage 20% chance of lowering the target's Defense by one stage. must roll a one or twoOutrage, Dragon/Physical (1d20 + 3 accuracy) 1d12 + 1 ATK + Tier 1 = Damage 50% chance in causing Confusion to itselfSandstorm Rock/StatusSandstorm creates a sandstorm on the battlefield that lasts for 5 turns Pokemon - PC
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aria
League Trainers
Posts: 38
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Post by aria on Nov 14, 2019 1:42:21 GMT
Sue's Log Threads - List item 1
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Relationships - List item 1
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Gold Quest:ThreadNameThreadNameThreadNameThreadNameSilver Quests:ThreadNameThreadNameThreadNameThreadNamePokemon Bellatrix(Bell) ♀/ Tier 1Sand Veil : +1 to Evasion Class in a sandstorm, and grants immunity to sandstorm damage.29 HP / 0 Defense / 0 Sp. Def / 1d20 + 0 Speed Fire fang, Physical (1d20 + 2 accuracy) 1d6 + 1 ATK + Tier = Damage 10% chance of burning the target and 10% chance of causing the target to flinch (if the target has not yet moved).Crunch, Physical (1d20 + 3 accuracy) 1d8 + 1 ATK + Tier = Damage 20% chance of lowering the target's Defense by one stage.Outrage, Physical (1d20 + 3 accuracy) 1d12 + 1 ATK + Tier = Damage 50% chance in causing Confusion to itself Sandstorm, StatusSandstorm creates a sandstorm on the battlefield that lasts for 5 turns
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